Simple Developer Choices Checklist
Wednesday 29 March 2023

Blackmatter Modern Museum Berlin

  • A list of choices that can simplify my life as a developer
  • It also makes other developers’ life easier when interacting with my software

Project names

  • Choose a simple name
  • Name that reflects the function of the project
  • Plain name instead of marketing

Good examples:

  • Library (a project to manage my physical bookshelf)
  • Debugger (a Golang debugger interface)
  • Go-Server (golang server common code)

Bad examples:

  • Mau (social application concept) : too thematic
  • Xlog (static site generator, and note-taking)
  • Amun (Emacs implementation in Ruby)

Dependencies

  • Avoid depending on multiple programming languages in the same project
  • Avoid depending on packages that have other dependencies
  • Avoid depending on third-party packages as much as possible

Code naming

  • in Golang prefers a flat structure instead of a nesting package
  • Prefer one or two-word classes/struct names instead of long names

Code complexity

  • Avoid writing unneeded abstractions unless it serves the function or it’s reused
  • Reduce the code to the minimum that covers the use case
  • Sacrifice minimal project features if it leads to greater simplicity in the project code
  • Avoid complicated language features and prefer simple control structures
  • Be conscious of which parts of the code are data and which parts are transformation/logic

Every line of code adds complexity. every function, struct, or class. module, package, and programming language. so to have simpler projects I aim to introduce fewer of them.